
Stompy Grapes
Stomp. Splash. Repeat.
Grapes sprout across granny's yard. Stomp them at the right moment: green ones are worth little, ripe ones more, and raisins much more… until they rot. Every stomp splashes the neighbours, ripening them or popping raisins in a chain.
Hire granny, the kid and the donkey to stomp for you, buy rules that change how the grapes behave and close the harvest to earn fame. Spend it on a vine-shaped fame tree with four ways to play, then watch the camera pull back: your whole yard becomes a single tub in the village square, and everything is worth a thousand times more.
This demo covers the first two eras (about 35–40 minutes): the yard and the village. Your game is saved in the browser.
- Short sessions, no waiting walls: something new every couple of minutes
- Chain reactions, random events (golden bunches, grape rain, village parties, frosty nights) and a charging bull
- A fame tree with exclusive big upgrades you can swap after each harvest
- English and Spanish
Controls: mouse. Click to stomp, hold to keep stomping. 1/2/3 switch shop tabs. F for fullscreen. Esc for settings.
Tell me what you think!
This is an early demo and your feedback shapes the full game. The good, the bad and anything in between: what hooked you, what got boring, where you got stuck, ideas for new helpers, rules or eras… Leave a comment below, every one gets read.
Pisa. Salpica. Repite.
En el patio de la abuela brotan racimos. Písalos en el momento justo: las verdes valen poco, las maduras más y las pasas mucho más… hasta que se pudren. Cada pisotón salpica a las vecinas, que maduran o revientan en cadena.
Contrata a la abuela, al niño y al burro para que pisen por ti, compra reglas que cambian cómo se comporta la uva y cierra la vendimia para ganar fama. Gástala en un árbol con forma de cepa y cuatro maneras de jugar, y verás cómo la cámara se aleja: tu patio entero pasa a ser una tina de la plaza del pueblo y todo vale mil veces más.
Esta demo son las dos primeras eras (unos 35–40 minutos): el patio y el pueblo. La partida se guarda en el navegador.
Controles: ratón. Clic para pisar, mantén pulsado para seguir pisando. 1/2/3 cambian de pestaña en la tienda. F para pantalla completa. Esc para los ajustes.
¡Cuéntame qué te parece!
Es una demo temprana y tu opinión da forma al juego completo. Lo bueno, lo malo y todo lo de en medio: qué te enganchó, qué se te hizo aburrido, dónde te atascaste, ideas de ayudantes, reglas o eras nuevas… Déjalo en los comentarios de abajo, los leo todos.
Credits: art, music and UI from the Ninja Adventure Asset Pack by Pixel-boy and AAA (CC0). Fonts: Pixelify Sans and Silkscreen (SIL Open Font License). Engine: Godot Engine (MIT license).
| Published | 22 hours ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | Dru |
| Genre | Simulation |
| Made with | Godot |
| Tags | 2D, Casual, Clicker, Cozy, Godot, Idle, Incremental, Pixel Art, Short, Singleplayer |
| Average session | About a half-hour |
| Languages | English, Spanish; Castilian |
| Inputs | Keyboard, Mouse |
| Accessibility | Interactive tutorial, One button |




Comments
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Hey. Super fun and interesting. it'd be nice if there was eventually an auto stomper so you just have to move the mouse around and hover.
Thank you so much, really glad you enjoyed it!
Quick tip in case you missed it: you can hold the mouse button to keep stomping without clicking.
But a true hover auto-stomper is a great idea, it would save a lot of clicking. I'm thinking of making it something you unlock as you progress, so your foot "learns" to stomp on its own.
Thanks for the feedback, it really helps shape the full game!